New BitCraft Sandbox MMORPG Offers Social Interaction, Empire Building


The new Clockwork Labs studio has kicked off the development of BitCraft, which it describes as a “procedural sandbox MMORPG”. The San Francisco-based studio recently announced that it has secured $ 4.3 million in funding and brought in former Ubisoft and Kakao Games employees to work on the game, which, according to co-founder Tyler Cloutier, “will present a truly unique level of social interaction. and cooperation between players.”

This isn’t an uncommon boast about an MMORPG, so what kind of solid details can we find about BitCraft on its website? According to the description, BitCraft will draw on a number of game subgenres – survival games, sandbox games, role playing games, city builders, and strategy games – and will emphasize interaction. social rather than combat. It will allow players to make permanent changes to a “unique, massive and modifiable sandbox world”, including the ability to band together “to tame the wilderness and create awesome cities all over the world” and “build empires across continents and oceans. “

The “one world” part is remarkable, in that Clockwork Labs says it does not intend to offer player-hosted servers for BitCraft. It’s not bad in theory – a game with such a focus on social behavior needs a large population – but games that allow this feature do so because they realize that different players have different goals. . This is especially true for people who want a relaxing and largely uncompetitive experience, perhaps with close friends, and don’t want to be continually hassled by someone with a bigger sword than them.

BitCraft is accepting applications for its pre-alpha for PC gamers, which will begin in the fall. If you think this sounds like something you could get started with, you can sign up on the website.

jason winter

jason winter, News editor
Jason Winter is a veteran video game journalist, he brings extensive experience to MMOBomb, including two years at Beckett Media where he was editor of the leading video game magazine Massive Online Gamer. He has also written professionally for several gaming websites.

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